Assignment 0: Unity Warmup

For this assignment, you are to modify an existing Unity Tutorial and publish the results to a web page.   As the DGML is likely not available till a few weeks into the semester, this assignment also serves to get everyone to set up Unity (free version) on their own computers.

Please submit the URL of the web page in t-square (we will create an assignment submission, you can submit this there).

Assignment #0 is due at 11:55am on Thursday August 30th (i.e., immediately before class).

Your modifications should satisfy the following requirements:

  • Add your name to the HUD (2D heads-up-display) of the game.
  • Make one or more non-trivial changes to the scripts. The changes should result in some visible change to the game. If you are unsure if your changes are substantial enough, ask.
  • Make one or more non-trivial changes to the 3D graphics content of the game. The changes should result in some visible change to the game. If you are unsure if your changes are substantial enough, ask.
  • Document your changes on the web page you publish the game to. Include the details of your changes, and what a player (or grader!) should do to experience them. Include the modified scripts with the changes documented.

One Response to “Assignment 0: Unity Warmup”

  1. Blair MacIntyre says:

    A few comments from class.

    1) you should be taking the end result of one of the prototypes or samples from the Unity website, and modifying it. Doing the tutorials (as a learning endeavor) is worthwhile, but separate.

    2) Turn in the assignment on tsquare. You should put result of “publishing to the unity web player” (the .html file and the .unity file) on your own website somewhere, and submit the URL on tsquare. The webpage does not need to be linked anywhere else.

    3) To be clear: you are not putting A0 on the class blog. That will be where we put P1-P3.

    4) Put the descriptive text (saying what you did, and HOW the grader can see it in action) on the webpage itself, below the Unity player.

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