Code Sample, for P3 and in-class Sept 23rd

Here is a sample project (code .zip file) that shows a simple demo in the style of what you should do for P3.  It demonstrates a few things, that we will talk about in class today, including:

  • Using a state machine for the controller (using Steve’s ImmediateStateMachine.cs)
  • Input modulation using AnimationCurves
  • Using the CharacterController for 3D control
  • Dealing with 3D movement instead of 2D

We’ll do a small exercise with it in class.

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