Code Sample, for P3 and in-class Sept 23rd
Here is a sample project (code .zip file) that shows a simple demo in the style of what you should do for P3. It demonstrates a few things, that we will talk about in class today, including:
- Using a state machine for the controller (using Steve’s ImmediateStateMachine.cs)
- Input modulation using AnimationCurves
- Using the CharacterController for 3D control
- Dealing with 3D movement instead of 2D
We’ll do a small exercise with it in class.
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