This is our post for the final presentation.
This is the last presentation build.
This is our build for the final playtest.
We have completed our beta for today’s playtest.
For this week, we wanted to incorporate alpha feedback and add in some other features.
For this week, we intended to implement some basic functionality to allow playtesters to give us feedback on general robot controls.
An industrial robot, CERNO, got stranded on a foreign planet and is trying to find its way to the crash site.
An industrial robot, CERNO, got stranded on a foreign planet and is trying to find its way to the crash site.
Help a lost shark find its way home.
The objective is to control the shark to eat fish. Players can use WAD to move, Space to swim up (only possible while moving forward), Ctrl to swim down, and Shift to charge forward. Sounds from Freesound.org: http://freesound.org/people/TheSoundcatcher/sounds/144938/ http://freesound.org/people/Janice77/sounds/162557/
Pressing 1 activates the floaty mode, and pressing 2 activates the heavy mode. The floaty mode has a low gravity environment with a forest background. The character makes large jumps but is hard to control. The heavy mode has a heavy character in an industrial environment. This is achieved by using high gravity […]
Ball movement with exaggeration and inertia.