This is Planigma’s final game log. It contains a link to our final presentation, a video of documenting our game and its gameplay, and the final build of our game, 24.
This is our final playtesting build.
This is our beta game build.
Here is our game log for the interim between the presentation of our alpha and beta builds.
This is our alpha build for 24.
We present our game details below. Included is also a project timeline with milestones and feature sets for demos.
Mixing standard gameplay mechanics with unconventional thematic elements.
Sweet and savory doughnuts are on the lam. Do your duty to round up those frosting-coated fiends
Play as a hungry monkey. Climb the trees and crawl on the branches to find fruit and fill your stomach. There are a total of 10 fruits.
Test out 2 different game feels. The Sprite can jump off walls and move nimbly through the stage. The Machine is slow and lumbering but manages to still get around.
A simple modification allows the ball to spiral towards the target.