AR Content Placement Using 3D Models

This goal of this project is to allow users to place virtual content in the real world using an AR application built on ARGON2.  Users of the app can place virtual content on Georgia Tech campus buildings.  The placement of the virtual content is done by pushing the content from the device out till it “snaps” to a building.  Within the application the snapping function is achieved by loading 3D models of campus buildings and using them to detect collisions between the virtual content to be placed.  The placed content can then be uploaded to a server where the content and location data is stored.

Video:

Group members:

Matt Ruge

Paul Plunkett

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