Associate Professor, School of Interactive ComputingEmail: firstname.lastname@example.org
Blair MacIntyre is an Associate Professor in the School of Interactive Computing at the Georgia Tech, where he has directed the GVU Center's Augmented Environments Lab for over 10 years. He has been conducting Augmented Reality research since 1991, with the goal of understanding the potential of AR as a new medium for games, entertainment, education and work. He has collaborated on a variety of AR gaming and entertainment projects over the years, and in the past four years has focused on handheld AR game design, interaction and evaluation. Dr. MacIntyre currently leads the Qualcomm AR Game Studio and Argon AR Web Browser projects at Georgia Tech. His research has been supported by a variety of technology and content companies, including Alcatel-Lucent, Hewlett-Packard, Motorola, Nokia, NVidia, Sun Microsystems, Texas Instruments, Turner Broadcasting, and Qualcomm. He has written a wide range of academic papers, taught tutorials on Handheld Augmented Reality, and been Program Chair for the International Symposia on Wearable Computing (2000), Mixed and Augmented Reality (2003), and User-Interface Software and Technology (2003). He served as the guest editor of a 'Mixed Reality' special issue of IEEE Computer Graphics and Applications. He is the recipient of an NSF CAREER Award. Dr. MacIntyre received a Ph.D. from Columbia University in the City of New York in 1998, and B.Math and M.Math degrees in Computer Science from the University of Waterloo in Canada in 1989 and 1991.
- Blair MacIntyre featured on World Economic Forum AR web site — April 20, 2012
- MacIntyre quoted in articles on Google’s Project Glass — April 14, 2012
- MacIntyre discusses AR and Future Headworn Displays in the Context of the Google Glasses rumors — February 29, 2012
- Comments on possible Google Glasses — February 24, 2012
- MacIntyre quoted in story about Google’s “Solve for X” — February 9, 2012