One major research and design activity in the lab is the design, prototyping, and studying of AR and MR games. We are interested in any games that mix physical and virtual worlds, but are particular interested in those where the world plays a key role in the gameplay. We are interested in fully immersive AR games (such as AR Facade), handheld AR games (such as BragFish), as well as outdoor games, projection-based games, and so on.
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Augmented and Mixed Reality Games
ARCraft
ARCraft is a real-time AR strategy game. Users compete against each other in their “real life” environments, using virutal military units. Using head tracking and wand-based interaction, each player navigates his or her fighting force around obsticles while hunting for the enemy. Our research goal is to investigage how people can use AR to work …
Butterfly Effect
The motivation for this project is to create a puzzle game to be played in augmented reality, utilizing the strengths and weaknesses of that media. While the AEL is not the first lab to create an AR game, past efforts have largely been adaptations of existing video games. These adaptations, while technically interesting, generally fail …
AR Façade
AR Façade is an augmented reality version of the acclaimed desktop-based interactive drama, Façade. Few entertainment experiences combine interactive virtual characters, non-linear narrative, and unconstrained embodied interaction. In AR Façade players move through a physical apartment and use gestures and speech to interact with two autonomous characters, Trip and Grace. Our experience converting a desktop …



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