ARCraft is a real-time AR strategy game. Users compete against each other in their “real life” environments, using virutal military units. Using head tracking and wand-based interaction, each player navigates his or her fighting force around obsticles while hunting for the enemy.
Our research goal is to investigage how people can use AR to work together (or against each other) in a shared virutal space while maintaining remote physical spaces. For example, how can we represent a single work (combat) area when the viewers are in radically different environments (room size, furniture, etc).