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Tag Archives: commentary

MacIntyre comments on iPhone App store

Posted on September 8, 2008 by admin
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Apple may not have invented the concept of the mobile application, but the company’s ultra-hip iPhone takes it to a new level of convenience and ease-of-use, says Blair MacIntyre, associate professor in Interactive Computing. Source: The Atlanta Journal-Constitution  (read the full story).

Posted in Blair MacIntyre, News | Tagged commentary, iphone, mobile | Leave a reply

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  • AR Design Projects
    • Alice’s Adventures in New Media
    • DART: The Designer’s Augmented Reality Toolkit
    • Four Angry Men
    • Sweet Auburn
    • Voices of Oakland
  • AR Second Life
    • Mobile Augmented Reality Second Life
    • Using the AR Second Life Client
  • AR SPOT: An Augmented-Reality Programming Environment for Children
  • Augmented and Mixed Reality Games
    • AR Façade
    • ARCraft
    • Butterfly Effect
  • Children and Education
    • AR SPOT: An Augmented-Reality Programming Environment for Children
    • Games for Education
  • GTour
  • Handheld AR
    • An Exercise in Handheld AR Zen Gaming
    • ARf: an Augmented Reality Virtual Pet on the iPhone
    • ARhrrrr!
    • Art of Defense: a Mobile AR Game with Sketch-Based Interaction and Dynamic Multi-Marker Building Techniques
    • BragFish: Exploring the Social and Physical Interaction in Co-located Hand-held Augmented Reality Games
    • KHARMA: KML/HTML Augmented Reality Mobile Architecture
  • Mirror Worlds
  • Mixed Reality Collaboration
    • Augmented Office Environments: Kimura
    • ClearSpace
  • NerdHerder
  • Non-Photorealistic Rendering with Coherence for Augmented Reality
  • OSGAR: A Scenegraph for Augmented Reality
  • Presence in Augmented Reality
    • Presence and Aura in AR Experiences
  • Qualcomm Augmented Reality Game Studio
  • Tools
    • ARToolkitPlus S60
  • Visual Coherence in Augmented Reality
  • Visualizing Registration Error for AR Applications
  • [InBox] with Malcom

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