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Tag Archives: interview

MacIntyre interviewed about AR on blogtalkradio

Posted on June 30, 2009 by admin
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Blair MacIntyre was interviewed by John Havens for his ongoing blogtalkradio series “Tactical Transparency“. The interview focused on the implications of Augmented Reality and how it can be used for gaming, marketing, and social networking. This interview can be heard by following the link below.

Posted in Blair MacIntyre, News | Tagged business, interview | Leave a reply

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  • AIBAS: Adaptive Intent-Based Augmentation System
  • AR Design Projects
    • Alice’s Adventures in New Media
    • DART: The Designer’s Augmented Reality Toolkit
    • Four Angry Men
    • Sweet Auburn
    • Voices of Oakland
  • AR Second Life
    • Mobile Augmented Reality Second Life
    • Using the AR Second Life Client
  • AR SPOT: An Augmented-Reality Programming Environment for Children
  • Augmented and Mixed Reality Games
    • AR Façade
    • ARCraft
    • Butterfly Effect
  • Children and Education
    • AR SPOT: An Augmented-Reality Programming Environment for Children
    • Games for Education
  • GTour
  • Handheld AR
    • An Exercise in Handheld AR Zen Gaming
    • ARf: an Augmented Reality Virtual Pet on the iPhone
    • ARhrrrr!
    • Art of Defense: a Mobile AR Game with Sketch-Based Interaction and Dynamic Multi-Marker Building Techniques
    • BragFish: Exploring the Social and Physical Interaction in Co-located Hand-held Augmented Reality Games
    • KHARMA: KML/HTML Augmented Reality Mobile Architecture
  • Mirror Worlds
  • Mixed Reality Collaboration
    • Augmented Office Environments: Kimura
    • ClearSpace
  • NerdHerder
  • Non-Photorealistic Rendering with Coherence for Augmented Reality
  • OSGAR: A Scenegraph for Augmented Reality
  • Presence in Augmented Reality
    • Presence and Aura in AR Experiences
  • Qualcomm Augmented Reality Game Studio
  • Tools
    • ARToolkitPlus S60
  • Visual Coherence in Augmented Reality
  • Visualizing Registration Error for AR Applications
  • [InBox] with Malcom

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